all: upgrade golangci-lint and formatters (#240)
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18
reg/x86.go
18
reg/x86.go
@@ -100,19 +100,19 @@ func gp(s Spec, id Index, name string, flags ...Info) GPPhysical {
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// General purpose registers.
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var (
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// Low byte
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// Low byte.
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AL = gp(S8L, 0, "AL")
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CL = gp(S8L, 1, "CL")
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DL = gp(S8L, 2, "DL")
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BL = gp(S8L, 3, "BL")
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// High byte
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// High byte.
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AH = gp(S8H, 0, "AH")
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CH = gp(S8H, 1, "CH")
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DH = gp(S8H, 2, "DH")
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BH = gp(S8H, 3, "BH")
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// 8-bit
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// 8-bit.
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SPB = gp(S8, 4, "SP", Restricted)
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BPB = gp(S8, 5, "BP", BasePointer)
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SIB = gp(S8, 6, "SI")
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@@ -126,7 +126,7 @@ var (
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R14B = gp(S8, 14, "R14")
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R15B = gp(S8, 15, "R15")
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// 16-bit
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// 16-bit.
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AX = gp(S16, 0, "AX")
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CX = gp(S16, 1, "CX")
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DX = gp(S16, 2, "DX")
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@@ -144,7 +144,7 @@ var (
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R14W = gp(S16, 14, "R14")
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R15W = gp(S16, 15, "R15")
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// 32-bit
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// 32-bit.
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EAX = gp(S32, 0, "AX")
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ECX = gp(S32, 1, "CX")
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EDX = gp(S32, 2, "DX")
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@@ -162,7 +162,7 @@ var (
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R14L = gp(S32, 14, "R14")
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R15L = gp(S32, 15, "R15")
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// 64-bit
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// 64-bit.
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RAX = gp(S64, 0, "AX")
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RCX = gp(S64, 1, "CX")
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RDX = gp(S64, 2, "DX")
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@@ -230,7 +230,7 @@ func vec(s Spec, id Index, name string, flags ...Info) VecPhysical {
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// Vector registers.
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var (
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// 128-bit
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// 128-bit.
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X0 = vec(S128, 0, "X0")
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X1 = vec(S128, 1, "X1")
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X2 = vec(S128, 2, "X2")
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@@ -264,7 +264,7 @@ var (
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X30 = vec(S128, 30, "X30")
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X31 = vec(S128, 31, "X31")
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// 256-bit
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// 256-bit.
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Y0 = vec(S256, 0, "Y0")
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Y1 = vec(S256, 1, "Y1")
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Y2 = vec(S256, 2, "Y2")
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@@ -298,7 +298,7 @@ var (
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Y30 = vec(S256, 30, "Y30")
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Y31 = vec(S256, 31, "Y31")
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// 512-bit
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// 512-bit.
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Z0 = vec(S512, 0, "Z0")
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Z1 = vec(S512, 1, "Z1")
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Z2 = vec(S512, 2, "Z2")
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