first pass at a "builder" interface

This commit is contained in:
Michael McLoughlin
2018-11-30 20:43:31 -08:00
parent b65b6c02b8
commit 9b9f5b7e0c
11 changed files with 10069 additions and 84 deletions

View File

@@ -3,8 +3,6 @@ package gen
import (
"bytes"
"fmt"
"sort"
"strconv"
"strings"
"text/tabwriter"
@@ -103,86 +101,6 @@ func (c *ctors) checkargs(i inst.Instruction, s signature) {
c.Printf("}\n")
}
// signature provides access to details about the signature of an instruction function.
type signature interface {
ParameterList() string
ParameterName(int) string
ParameterSlice() string
Length() string
}
// argslist is the signature for a function with the given named parameters.
type argslist []string
func (a argslist) ParameterList() string { return strings.Join(a, ", ") + " avo.Operand" }
func (a argslist) ParameterName(i int) string { return a[i] }
func (a argslist) ParameterSlice() string {
return fmt.Sprintf("[]avo.Operand{%s}", strings.Join(a, ", "))
}
func (a argslist) Length() string { return strconv.Itoa(len(a)) }
// variadic is the signature for a variadic function.
type variadic struct {
name string
}
func (v variadic) ParameterList() string { return v.name + " ...avo.Operand" }
func (v variadic) ParameterName(i int) string { return fmt.Sprintf("%s[%d]", v.name, i) }
func (v variadic) ParameterSlice() string { return v.name }
func (v variadic) Length() string { return fmt.Sprintf("len(%s)", v.name) }
// niladic is the signature for a function with no arguments.
type niladic struct{}
func (n niladic) ParameterList() string { return "" }
func (n niladic) ParameterName(i int) string { panic("niladic function has no parameters") }
func (n niladic) ParameterSlice() string { return "nil" }
func (n niladic) Length() string { return "0" }
// params generates the function parameters and a function.
func params(i inst.Instruction) signature {
// Handle the case of forms with multiple arities.
switch {
case i.IsVariadic():
return variadic{name: "ops"}
case i.IsNiladic():
return niladic{}
}
// Generate nice-looking variable names.
n := i.Arity()
ops := make([]string, n)
count := map[string]int{}
for j := 0; j < n; j++ {
// Collect unique lowercase bytes from first characters of operand types.
s := map[byte]bool{}
for _, f := range i.Forms {
c := f.Operands[j].Type[0]
if 'a' <= c && c <= 'z' {
s[c] = true
}
}
// Operand name is the sorted bytes.
var b []byte
for c := range s {
b = append(b, c)
}
sort.Slice(b, func(i, j int) bool { return b[i] < b[j] })
name := string(b)
// Append a counter if we've seen it already.
m := count[name]
count[name]++
if m > 0 {
name += strconv.Itoa(m)
}
ops[j] = name
}
return argslist(ops)
}
// checkername returns the name of the function that checks an operand of type t.
func checkername(t string) string {
return "operand.Is" + strings.Title(t)