Currently `avo` uses `BP` as a standard general-purpose register. However, `BP` is used for the frame pointer and should be callee-save. Under some circumstances, the Go assembler will do this automatically, but not always. At the moment `avo` can produce code that clobbers the `BP` register. Since Go 1.16 this code will also fail a new `go vet` check.
This PR provides a (currently sub-optimal) fix for the issue. It introduces an `EnsureBasePointerCalleeSaved` pass which will check if the base pointer is written to by a function, and if so will artificially ensure that the function has a non-zero frame size. This will trigger the Go assembler to automatically save and restore the BP register.
In addition, we update the `asmdecl` tool to `asmvet`, which includes the `framepointer` vet check.
Updates #156
Issue #100 demonstrated that register allocation for aliased registers is
fundamentally broken. The root of the issue is that currently accesses to the
same virtual register with different masks are treated as different registers.
This PR takes a different approach:
* Liveness analysis is masked: we now properly consider which parts of a register are live
* Register allocation produces a mapping from virtual to physical ID, and aliasing is applied later
In addition, a new pass ZeroExtend32BitOutputs accounts for the fact that 32-bit writes in 64-bit mode should actually be treated as 64-bit writes (the result is zero-extended).
Closes#100
In some cases natural use of abstraction in avo programs can lead to redundant move instructions, specifically self-moves such as MOVQ AX, AX. This does not produce incorrect code but it is incorrect and inelegant.
This diff introduces a PruneSelfMoves pass that removes such unnecessary instructions.
Closes#76